Our team is shipping every week, constantly improving our application and responding to feature requests. Follow along as we announce new features, make improvements, and squash bugs.
We’re seeing a lot more usages of hand-drawn mode than expected, so we’re working on some quality of life improvements for what started out as a fringe, fun feature.
Thanks so much to everyone who’s been providing feedback. Lots of bug fixes and quality of life improvements resulting from it. Reminder that if you email me at firstname.lastname@example.org, we address anything bothering you quickly, likely by the next changelog!
The return of the changelog
A lot of people have asked us if Terrastruct is still in development, since the last change recorded here was ages ago. Rest assured, we're shipping literally every day. It's just that, as a team of all builders, nobody wanted to do the marketing updates. But now, everything's changed -- Terrastruct has an intern.
Minor public updates this week. Putting the final touches on the new site that you're reading this on
A big convenience feature added, which allows you to easily access colors previously used. Other than that, this week's public releases are just a few minor bug fixes.
Changelog #6: Multiplayer cursors
We're private beta testing the ability for multiple collaborators to see each others' cursors when working together. Table stakes stuff these days, and we hope to get it in public beta very soon.
Changelog #5: Board catalog and shiny designs
Lots of small improvements and bug fixes this week, along with some minor features. Granular board object rearrangement finally gets rid of the scenario where you play some Tower of Hanoi game to create a stack using only "send to back" and "send to front" functions.
Changelog #4: Team logos and object locking
Teams can now upload their own logo. This is especially useful for companies using Terrastruct to present diagrams to external audiences; the addition of your own logo gives a more professional presentation. We've finally implemented board object locking, something that's been on our plate for a long time now.